500+ Plays & Mailing List


500+ Plays

Wow! Over five hundred plays on this game and still growing!

I just wanted to say thanks for checking it out and playing, as well as leaving comments with feedback, ratings, and everything else people have done to help and give suggestions and such!

Mailing List

I hate doing the whole like and subscribe type of spiel but thought I'd take one opportunity to ask:

If you enjoy the game, add yourself to my mailing list so you can hear about new games from me:

https://www.loubagel.com/landing-pages/mailing-list/

Why?

Following me here on itch or on social media is great, but contacting via email, even though it sounds so old fashioned, is the direct way to let you know when I release a game, whether it is on itch, Steam, mobile, or anywhere else!

Also, I have utilized private itch pages and used the mailing list for the Beta type of experience, to get any early feedback.

So the main goal is to have a decent mailing list for Beta/early testing opportunities and also to get some traffic to my new games! Those are what I mostly send emails about, but I'll throw in some dev updates now and then just so you don't forget who I am!

What's Next?

I do hope to create more Survive The Day games, both commercial releases and more free small games like this. Which is why I've been seeking so much feedback on this game - as I want to get things right here to roll into the next one!

For the commercially released game, I am working on a gameplay prototype which I will probably utilize a private itch page first to share with friends and the mailing list.

I also got swept up in the deckbuilding roguelike craze and have a simple prototype for a concept in that genre. I'll also look to share the prototype with a tighter circle first, and then probably open up to the public on itch. The plan on that one is to gauge interest level to determine how much effort to focus on it.

Files

Survive The Day - lvl1 - 1.0.2.0.zip Play in browser
6 days ago

Leave a comment

Log in with itch.io to leave a comment.